Thursday, 18 February 2010

Chapter 10 Arrays PT4

So here I am, back in business and writing on my blog! Only this time I am armed with the power of Google Chrome =D


I know I have not posted for a fair while, but just been busy. Now then the past two days I have finished of Chapter 10 of HODBP, which is really exciting as I make my first semi-independent game! I get given the Mini-Specs and that is all. I know it is just a small game (Bull and Torch) but it is a start so hey!


All this chapter I have been learning about (you guessed it) arrays =D My worst nightmare XD And yet a zoomed past them, now holding a good understanding of what they are, how they work and what they are used for. And by god if they did not exist I could never create such games with ease! They are as simple to declare as variables are to create a 1D array that has seven elements you would use the code:
  • DIM score(7)
And that is it! Also to make more than one dimension you add extra numbers for how big you want it to be (DIM score(7,7) for a two seven element dimension array.


That is basicly it! It got me creating several programs to do different things (IE shuffling cards), which by now, I try to do without looking at the code. And manage it as well!


*******************************************************
Other News:
  • Worked on the second piece of music for alchemy! With some help of freinds
  • My birthday on Saturday ^_^
  • Buying Mixcraft tomorrow
  • Now playing Grepolis!